Context and participation in virtual world Habbo Hotel
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Date
2013Author
Parini, Alejandro
Vera, Verónica
Galende, Edgardo
Ganga, Luis
Abuchaem, Renata
Cifre, Solange
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This paper presents the results of a small case study that is part of a major research project on language,
identity and social media. In this work we focus our attention on context and participation in Habbo Hotel, a
virtual world for socialising aimed at teenagers. Through the analysis of a corpus of text-based interactions
we explore some of the contextual features that condition the way participants enact social action through
participation in prefabricated role-playing situations that simulate real-life scenarios.